Common methods to handle properties

The jerryscript-ext/properties.h header defines a set of convenience methods which makes the property access a bit straightforward.

Utility to register multiple properties in bulk

In some cases it is useful to register multiple properties for a given object for this the following utility structures and methods are provided.

jerryx_property_entry

Summary

Structure to define an array of properties with name and value fields which can be registered to a target object.

The engine must be initialized before specifying the jerry_value_t in the struct.

Prototype

typedef struct {
  const char *name;
  jerry_value_t value;
} jerryx_property_entry;

See also

jerryx_register_result

Summary

Structure returned as the result of the jerryx_set_properties operation. The result field will either be a JavaScript undefined value or an error object. In every case the registered field is used to indicated the number of successfully registered methods.

This must be passed for the jerryx_release_property_entry method after the property registration.

If any error occurred during the property registration the result field of the structure must be manually released after processing the error value.

Prototype

typedef struct {
  jerry_value_t result;
  uint32_t registered;
} jerryx_register_result;

See also

jerryx_set_properties

Summary

Set multiple properties on a target object.

The properties are an array of (name, jerry_value_t) pairs and this list must end with a (NULL, 0) entry.

Important notes:

  • Each property value in the input array is released after a successful property registration.
  • The method jerryx_release_property_entry must be called if there is any failed registration to release the values in the entries array. It is safe to call this cleanup method in every case not just in case of failure.
  • If the error value is reported via the result it must be freed manually.

Prototype

jerryx_register_result
jerryx_set_properties (const jerry_value_t target_object,
                       const jerryx_property_entry entries[]);
  • target_object - object on which the entries will be set.
  • entries - array of (name, jerry_value_t) pairs.
  • return a jerryx_register_result.
    • if everything is ok, the struct’s result field is set to a JS undefined value.
    • otherwise the result field is an error object indicating the problem.
    • in every case the registered field contains the number of successfully registered properties.

Example

#include <stdio.h>
#include "jerryscript.h"
#include "jerryscript-ext/handlers.h"
#include "jerryscript-ext/properties.h"

static jerry_value_t
handler (const jerry_call_info_t *call_info_p,
         const jerry_value_t args_p[],
         const jerry_length_t args_cnt)
{
  printf ("native handler called!\n");

  return jerry_boolean (true);
}

int
main (int argc, char **argv)
{
  jerry_init (JERRY_INIT_EMPTY);

  jerryx_property_entry methods[] =
  {
    { "demo", jerry_function_external (handler) },
    { NULL, 0 },
  };

  jerry_value_t global = jerry_current_realm ();
  jerryx_register_result reg = jerryx_set_properties (global, methods);
  /* if `reg.result` is undefined all methods are registered */
  if (jerry_value_is_exception (reg.result))
  {
    printf ("Only registered %d properties\r\n", reg.registered);
    /* clean up not registered property values */
    jerryx_release_property_entry (methods, reg);

    /* clean up the error */
    jerry_value_free (reg.result);
  }

  jerry_value_free (global);

  jerry_cleanup();

  return 0;
}

Convenience macros

To make property registration convenient, there are a set of macros to use when setting a property entry:

  • JERRYX_PROPERTY_NUMBER(NAME, NUMBER) - creates a number entry.
  • JERRYX_PROPERTY_STRING(NAME, STR, SIZE) - creates an UTF-8 string entry using SIZE bytes from the string.
  • JERRYX_PROPERTY_STRING_SZ(NAME, STR) - creates an ASCII string entry. This string must be zero terminated.
  • JERRYX_PROPERTY_BOOLEAN(NAME, VALUE) - creates a boolean entry.
  • JERRYX_PROPERTY_FUNCTION(NAME, NATIVE) - creates a native C function entry.
  • JERRYX_PROPERTY_UNDEFINED(NAME) - creates an undefined property entry.
  • JERRYX_PROPERTY_LIST_END() - indicates the end of the property list.

Example usage of Convenience macros

#include <stdio.h>
#include "jerryscript.h"
#include "jerryscript-ext/handlers.h"
#include "jerryscript-ext/properties.h"

static jerry_value_t
handler (const jerry_call_info_t *call_info_p,
         const jerry_value_t args_p[],
         const jerry_length_t args_cnt)
{
  printf ("native handler called!\n");

  return jerry_boolean (true);
}

int
main (int argc, char **argv)
{
  jerry_init (JERRY_INIT_EMPTY);

  /**
   * Create a array of properties to be registered.
   * This must be done after initializing the engine as creating `jerry_value_t`
   * elements are invalid before `jerry_init`.
   */
  jerryx_property_entry methods[] =
  {
    JERRYX_PROPERTY_FUNCTION ("demo", handler),
    JERRYX_PROPERTY_NUMBER ("test_num", 2.3),
    JERRYX_PROPERTY_UNDEFINED ("this_is_undefined"),
    JERRYX_PROPERTY_LIST_END(),
  };

  jerry_value_t global = jerry_current_realm ();
  jerryx_register_result reg = jerryx_set_properties (global, methods);
  /* if `reg.result` is undefined all methods are registered */
  if (jerry_value_is_exception (reg.result))
  {
    printf ("Only registered %d properties\r\n", reg.registered);
    /* clean up not registered property values */
    jerryx_release_property_entry (methods, reg);

    /* clean up the error */
    jerry_value_free (reg.result);
  }

  jerry_value_free (global);

  jerry_cleanup();

  return 0;
}

See also

jerryx_release_property_entry

Summary

Release all jerry_value_t in a jerryx_property_entry array based on a previous jerryx_set_properties call and also the error value (if any) in the jerryx_register_result structure. In case of a successful registration it is safe to call this method.

After the method call the entries array should not be used as all values are released.

Prototype

void
jerryx_release_property_entry (const jerryx_property_entry entries[],
                               const jerryx_register_result register_result);

Example

For example usage see jerryx_set_properties.

Common external function handlers

jerryx_handler_assert

Summary

Hard assert for scripts. The routine calls jerry_port_fatal on assertion failure.

If the JERRY_FEATURE_LINE_INFO runtime feature is enabled (build option: JERRY_LINE_INFO) a backtrace is also printed out.

Prototype

jerry_value_t
jerryx_handler_assert (const jerry_call_info_t *call_info_p,
                       const jerry_value_t args_p[],
                       const jerry_length_t args_cnt);
  • call_info_p - pointer to a jerry_call_info_t structure which holds call related information (unused).
  • args_p - the array of function arguments.
  • args_cnt - the number of function arguments.
  • return value - jerry_value_t representing boolean true, if only one argument was passed and that argument was a boolean true. Note that the function does not return otherwise.

See also

jerryx_handler_gc

Summary

Expose garbage collector to scripts. If the first argument of the function is logical true, it performs a high pressure gc. Otherwise a low pressure gc is performed, which is also the default if no parameters passed.

Prototype

jerry_value_t
jerryx_handler_gc (const jerry_call_info_t *call_info_p,
                   const jerry_value_t args_p[],
                   const jerry_length_t args_cnt);
  • call_info_p - pointer to a jerry_call_info_t structure which holds call related information (unused).
  • args_p - the array of function arguments (unused).
  • args_cnt - the number of function arguments (unused).
  • return value - jerry_value_t representing undefined.

See also

jerryx_handler_print

Summary

Provide a print implementation for scripts. The routine converts all of its arguments to strings and outputs them by using jerry_port_print_buffer. The NULL character is output as “\u0000”, other characters are output bytewise.

Note: This implementation does not use standard C printf to print its output. This allows more flexibility but also extends the core JerryScript engine port API. Applications that want to use jerryx_handler_print must ensure that their port implementation also provides jerry_port_print_buffer.

Prototype

jerry_value_t
jerryx_handler_print (const jerry_call_info_t *call_info_p,
                      const jerry_value_t args_p[],
                      const jerry_length_t args_cnt);
  • call_info_p - pointer to a jerry_call_info_t structure which holds call related information (unused).
  • args_p - the array of function arguments.
  • args_cnt - the number of function arguments.
  • return value - jerry_value_t representing undefined if all arguments could be converted to strings, an Error otherwise.

See also

Handler registration helper

jerryx_register_global

Summary

Register a JavaScript function in the global object.

Note: Returned value must be freed with jerry_value_free, when it is no longer needed.

Prototype

jerry_value_t
jerryx_register_global (const char *name_p,
                        jerry_external_handler_t handler_p);
  • name_p - the name of the function to be registered.
  • handler_p - the address of the external function handler.
  • return value - jerry_value_t representing boolean true, if the operation was successful, an Error otherwise.

Example

#include "jerryscript.h"
#include "jerryscript-ext/handlers.h"
#include "jerryscript-ext/properties.h"

static const struct {
  const char *name_p;
  jerry_external_handler_t handler_p;
} common_functions[] =
{
  { "assert", jerryx_handler_assert },
  { "gc", jerryx_handler_gc },
  { "print", jerryx_handler_print },
  { NULL, NULL }
};

static void
register_common_functions (void)
{
  jerry_value_t ret = jerry_undefined ();

  for (int i = 0; common_functions[i].name_p != NULL && !jerry_value_is_exception (ret); i++)
  {
    ret = jerryx_register_global (common_functions[i].name_p,
                                  common_functions[i].handler_p);
  }

  jerry_value_free (ret);
}